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Sonic dash engine
Sonic dash engine












sonic dash engine
  1. #Sonic dash engine mac os x#
  2. #Sonic dash engine software#
  3. #Sonic dash engine code#

NVIDIA GeForce 670 GTX or AMD Radeon 7970 HD series card or higher Quad-core Intel or AMD processor, 2.5 GHz or faster

#Sonic dash engine mac os x#

Windows 7 64-bit or Mac OS X 10.9.2 or later Your computer must meet these requirements in order to use the engine. Custom camera though, camera volume or scripting Side scroller movement system (usually for Classic Sonic) Fully customizable damage system and drowning system (Fire damage, Electric Damage, etc.) Regular Sonic The Hedgehig gimmicks (Rings, Springs, DashRings/Panel) Regular Sonic's abilities (Spindash, Homing Attack, Boost, Stomp, Lightdash, etc.) Classic, Adventure and Modern sonic gameplay managed with ready-to-use presets Advanced reproduction of sonic physics and movement We could say that the DashEngine prevents to the creators of Sonic's fangames from having to program the physics and the bases of the character from scratch, helping them to focus more on the design of the game.Īnd I did not know anything about this 1 day ago XD

#Sonic dash engine software#

It is used to reduce software development time.

#Sonic dash engine code#

:speech_balloon: But, What is a "Framework"? :speech_balloon:Ī framework is a set of libraries to make the code easier and more orderly.

sonic dash engine

The engine use Unreal Engine 4 by Epic Games as a base engine to provide you beautiful graphics and tools like the Visual Blueprint Scripting, Graph Material Editor, Realistic physics with NVidia PhysX and more.DashEngine is open source and can be freely modified for your game project" "DashEngine is a Sonic gameplay framework, who allow you to easily create a 3D Sonic The Hedgehog fangame. :diamond_shape_with_a_dot_inside: What's the DashEngine? :diamond_shape_with_a_dot_inside:Īccording to the Official Page of the DashEngine And recently, the last one has been worked specifically for SonicĪnd today I will talk about this new "video game engine" These are some of the video game engines that have been used to design and create Sonic's FanGames. SonicGDK, Sonic Worlds, ProSonic, Open Sonic and Unreal Engine 4. It would take a long time and it would be very complicated. They are just some examples of different creations made by hardworking programmers, talented musicians and all that effort compacted in unofficial non-profit games, but in some cases they even surpass the original games.īut all that work can't be done from zero. Darkness True Nightmare Revived, Sonic Utopia and Sonic Land Game. Sonic BTS and ATS, Sonic Dimensions, Sonic vs.

sonic dash engine

The FanGames are one of the proves of how high the creativity of videogame fans can be. :arrows_counterclockwise: Features :arrows_counterclockwise: :speech_balloon: What's a "framework"? :speech_balloon: :diamond_shape_with_a_dot_inside: What is the DashEngine? :diamond_shape_with_a_dot_inside: Recently, a Sonic gameplay framework that could help to create new fangames in the future has been published by GalaxySoftware Studios !!HELLO PEOPLE WHO READ TEXT ON A SCREEN!!














Sonic dash engine